Game development portfolio

I do games, art, and everything in between.

My portfolio for showcasing shipped projects, prototypes, technical design, programming, UI craft, and the adjacent skills that make games feel alive.

15+
Years of experience
35-45
Million game downloads
17+
Awards

Selected work

Projects with a strong gameplay signal.

The Mother of All Silent Things artwork

🥇 Award-winning picture

The Mother of All Silent Things

A biomechanical fable set in a moonlit swamp, awarded 1st place in Freestyle Graphics at Xenium 2025.

  • 3D art
  • Storytelling
  • Demoscene
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Do Demons Play Doom, Too? artwork

🥇 Award-winning picture

Do Demons Play Doom, Too?

A gothic 3D illustration about retro PC obsession, awarded 1st place in the Instanssi graphics competition.

  • 3D art
  • Lighting
  • Retro PC
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Skill stack

The craft behind the entertainment.

Game Art

Art Direction, Look Development, Asset Creation

UI / UX

UI systems, Interaction design

Programming

C, C#, Python, HTML/CSS

Software

Unity, Blender, Photoshop, Vim

3D

High poly, Mid poly, Low poly, Sculpting, Props, Shading, Lighting

Awards

Recognition for excellence.

All awards
Instanssi award logo

Instanssi 2026 (Finland)

🥇 1st Place in Graphics

Awarded for best entry in the graphics category.

Assembly award logo

Assembly Winter 2025 (Finland)

🥇 1st Place in Wild Demo

Awarded for best entry in the mixed technique category.

Demosplash award logo

Demosplash 2025 (USA)

🥇 1st Place in Graphics

Awarded for best entry in the modern graphics category.

Published games

Releases and finished builds.

All games
Badland Brawl game artwork

Android / iOS

Badland Brawl

A free-to-play, physics-based, real-time PvP multiplayer brawler for mobile.

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HypeHype game artwork

Android / iOS

HypeHype

A mobile-first, no-code game creation and social gaming platform.

Kitchen Masters game artwork

Android / iOS

Kitchen Masters

Casual, narrative-driven match-3 puzzle game with cooking and travel themes.

Profile

Developer & designer.

I'm a multidisciplinary game developer and digital artist with a passion for creating gameplay experiences that feel as good as they look. My background spans 3D art, UI design, technical art, and programming, giving me a unique perspective on how visuals, systems and player experience come together. I thrive in collaborative, ambitious environments. Creativity, technical problem-solving and a shared love of games drive my work forward. Inspired by the Finnish game industry's global impact, I'm excited to contribute to projects that aim high, value strong visuals and prioritize the user's experience.

Read the full bio

Contact

Need to get things done?

ville.seppanen@gmail.com