Real-time Visual System
What is Real-time Audio Visual System
RtAVS is a program that I'm developing to create real-time audiovisual "demos" using C and Raylib. Demos are a lot like game programs with very little or no possibility of interaction at all.
Current list of features
- A minimal scene manager that switches visuals in sync with music
- Scenes are triggered by bar + beat, using a manually defined BPM
- A music clock system that tracks beat, bar, and total music time using Raylib's audio streaming system
- Debug overlays that visualize beat/bar progression for precise timing
- A GPU-based full screen shader pipeline using RenderTexture2D and GLSL fragment shaders
- Each scene rendered to a target and passed to GLSL shader for drawing a full screen quad
- A chained post-processing pipeline
- more to come..
Links